Project

Our project proposes the creation of a virtual and immersive space, which exposes in a playful way, information related to space exploration, in order to make it accessible to the general public. In this virtual museum, users will have the opportunity to learn about the technology used for space exploration, through computer-generated simulations based on data obtained from NASA. The first version of the virtual museum will have a theme inspired by Mars, the technology used and simulations of explorations based on real events, as in a hypothetical future. Users can access this virtual space, walk through the exhibition and experience first-hand simulations of Mars tours. We want people to be able to access and understand scientific information in an interactive, immersive and playful way, using new XR (Extended Reality) technologies, in this case, through the simulation of a virtual reality. This project is important because it exposes scientific information in a creative way, in order to make it accessible to the general public. The use of these technologies brings benefits related to education by improving and facilitating knowledge retention and encouraging self-learning through simulation games.

Team

Alessandro Neyra

Marketing professional graduated from Peruvian University of Applied Sciences, UI & UX designer and entrepreneur with experience in graphic design, digital transformation, innovation, project management, digital marketing and sales. Interested in topics related to black holes, the perspective effect and the multiplanetary evolution of humanity.

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Alejandro Palomino

Entrepreneur and full stack software developer, student at Instituto San Ignacio de Loyola with experience in graphic design, IoT, Data Science, web development and logistics. Passionate about tennis, innovation and technology management in startups. Interested in topics related to the discovery of life on other planets, multiplanetary evolution and space exploration.

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Jose Carlos Florez

New media artist and independent researcher. His research area focuses on the fusion of art and open source technologies. He works on projects involving creative programming, sound, robotics, expressive lighting, generative visuals, data visualization, digital fabrication, IoT (internet of things), VR (virtual reality) and AR (augmented reality) and AI (artificial intelligence). His work has been exhibited in Peru, Spain and the United States, in art fairs such as ARCO (Madrid) and Swab Art Fair (Barcelona) and festivals such as Sonar + D (Barcelona) and ARS ELECTRONICA (Linz)..

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